![]() The Earth exhibits a gravitational pull, and all objects are irrevocably drawn towards that pull. One thing Newton almost certainly knew would never be possible was the ability to switch off gravity and change it at will if we want to stand on the ceiling, unfortunately we can’t simply press a button and make it happen. If we want to defy the laws of gravity, there are hundreds of video games which allow us to do this.įor now, until science catches up with our incredibly advanced ideas, we’re limited to the sphere of video games, and we’re luckily well-served in this area. One such game is Portuguese developer Serius Games’ G-Switch 3. The game is, as the title would suggest, the third in the G-Switch series, all of which is currently available on mobile platforms if you want to check it out. If you’re looking to approach G-Switch 3, though, we strongly recommend you play it on Poki instead of looking to mobile platforms you’ll want the precision of keyboard controls for this one. ![]() The gameplay loop of G-Switch 3 isn’t particularly complex, but it does demand finesse, and if your mobile isn’t up to the task you’ll notice pretty quickly. So, exactly what kind of game is G-Switch 3? It’s a 2D platformer in the vein of titles like VVVVVV, which you may or may not have played (if not, get on that, it’s a classic). Unlike that celebrated indie game, though, G-Switch 3 doesn’t have any pretensions towards being open-world or having hidden secrets to find. No, this is a strictly linear affair you’ll run from left to right and like it. There are tokens to collect along the way which unlock hidden characters, but those tokens are more like optional gameplay challenges than secrets since they’re totally visible and out in the open. In essence, anything that isn’t the core gameplay loop of G-Switch 3 is unnecessary distraction. The premise is breathtakingly simple: you run, and occasionally, when you cannot run any more, you press the Space bar on your keyboard to run on the ceiling or walls instead. When an obstacle bars your path, or you need to avoid some kind of deadly spinning spike trap, you press Space. When the drop before you threatens to swallow you into the void, you hit Space. ![]() When you’re confronted by a wall of spikes and there’s only one narrow gap to victory, you (you guessed it) hammer Space. With only one button, you’d think G-Switch 3 might get boring, but this is not the case. In fact, the game is consistently entertaining from start to finish thanks to a number of smart design choices and some excellent presentation.
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